Energy
100/100 --:--
Health
100/100
Armour
None 0/0
Weapon
None
Cash
£0.00
Bank
£0.00
MD Coin
0
Heat
0/100
Not Spotted
0 --:--
VIP
No --:--

MafiaDistrict

London under cartoon-noir pressure. Crews rise. Heat punishes. Loyalty breaks.
Choose a role, start in London, and build your loop: jobs → heat management → properties → crew power.

Choose your path

Pick a lane — or play both sides.

Criminal Fast money, fast heat. Smuggling, rackets, raids.
Income → cover → expansion
Law Enforcement Build cases, apply pressure, run raids.
Intel → cases → pressure
Civilian Own businesses. Sell services. Influence outcomes.
Services → respect → leverage
Neutral Broker deals. Move intel. Play both sides.
Connections → trades → power shifts

Always something to do

A loop that feels inevitable — profit vs pressure.

Daily loop Jobs, cooldowns, energy, cash sinks.
Live
Empire layer Properties generate income and attention.
Live
District pressure Heat localizes and escalates consequences.
Next
Crews + betrayal Rank, loyalty, informants, internal pressure.
Next